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Daniel Orozco

Daniel Orozco

Artist

3D Animator - Motion Graphics Artist · Colombia · 13 years

Portfolio

Portafolio - Daniel Orozco
GameDemoreel - Daniel Orozco
PORTAFOLIO MOTION GRAPHICS - Daniel Orozco

About

3D Animator and Motion Designer with 13+ years of experience in animation, advertising, and video game production. Specialized in character animation, motion graphics, and real-time 3D content. Worked on titles such as Dungeons and Dragons: Zombie Dragon Adventure, Orcs Must Die: By the Blade, Teenage Mutant Ninja Turtles: Rooftop Mayhem, and Killer Klowns from Outer Space: The Game. Proficient in Maya, Unreal Engine, After Effects, and Premiere. Strong focus on delivering high-quality, engaging visual experiences for games, film, and digital media. Experienced collaborating with animation studios, digital agencies, and tech companies across video games, e-learning, and advertising projects. Solid understanding of production pipelines and team coordination, currently focused on real-time animation for games.

Technique

3d
2d
stop motion

Categories

video games

Skills

video editing
character animation
compositing
visual effects
graphic design
illustration
motion design
motion capture

Software

Unreal Engine
Perforce
Kitsu
Adobe Audition
Adobe Animate
Adobe After Effects
Adobe Creative Cloud
Adobe Illustrator
Adobe Photoshop
Adobe Premiere
Asana
Autodesk MotionBuilder
Autodesk Maya
Blender
Faceware
Discord
Miro
Slack
AnimBot

Languages

Spanish
English

Availability

full time
contract
freelance
part time

Experience

3D Animator

iKartoons Animation

2026 – present

- Create 3D character animations for animated series, focused on storytelling, performance, and character acting. - Apply animation principles including timing, weight, appeal, and performance to support narrative-driven content. - Collaborate with directors, storyboard artists, and production teams to integrate animations into episodic pipelines and ensure consistency with the creative vision.

3D Animator - Video Games

Teravision Games

2022 – 2026

- Create 3D character animations for video games, focused on gameplay and real-time performance. - Apply animation principles including timing, weight, and physics for interactive environments. - Collaborate with art, design, and development teams to integrate animations into game engines. - Optimize animations for real-time performance and game requirements.

3D Animator - Dungeons and Dragons Zombie Dragon Adventure

Teravision Games

2025 – 2026

- Create 3D character animations for video games, focused on gameplay and real-time performance. - Apply animation principles including timing, weight, and physics for interactive environments. - Collaborate with art, design, and development teams to integrate animations into game engines. - Optimize animations for real-time performance and game requirements.

3D Animator - Orcs Must Die By The Blade

Teravision Games

2024 – 2025

- Create 3D character animations for video games, focused on gameplay and real-time performance. - Apply animation principles including timing, weight, and physics for interactive environments. - Collaborate with art, design, and development teams to integrate animations into game engines. - Optimize animations for real-time performance and game requirements.

3D Animator - Killer Klowns From Other Space The Game

Teravision Games

2022 – 2024

- Create 3D character animations for video games, focused on gameplay and real-time performance. - Apply animation principles including timing, weight, and physics for interactive environments. - Collaborate with art, design, and development teams to integrate animations into game engines. - Optimize animations for real-time performance and game requirements.

Senior Motion Designer

UBITS

2022 – 2022

- Led animation quality assurance (QA) processes, ensuring visual and technical standards. - Designed and produced motion graphics and animated content for e-learning platforms. - Supervised animation deliverables to ensure consistency, quality, and alignment with guidelines. - Collaborated with cross-functional teams in digital learning environments.

Animation Coordinator - QA

UBITS

2021 – 2022

- Led animation quality assurance (QA) processes, ensuring visual and technical standards. - Managed a team of 8, ensuring project delivery and quality - Designed and produced motion graphics and animated content for e-learning platforms. - Supervised animation deliverables to ensure consistency, quality, and alignment with guidelines. - Collaborated with cross-functional teams in digital learning environments.

Lead Animator

EyeCatch Networks | Digital Menu Boards | Digital Signage

2020 – 2021

- Led animation and motion graphics projects for digital advertising (DOOH). - Managed a team of 5, ensuring project delivery and quality - Managed creative teams and animation production workflows. - Ensured visual quality, timely delivery, and campaign execution.

Animator

EyeCatch Networks | Digital Menu Boards | Digital Signage

2019 – 2020

- Led animation and motion graphics projects for digital advertising (DOOH). - Managed a team of 5, ensuring project delivery and quality - Managed creative teams and animation production workflows. - Ensured visual quality, timely delivery, and campaign execution.

Editor de Video Junior

La Creatoría

2017 – 2018

- Edited audiovisual content for digital campaigns and social media. - Supported post-production workflows and visual storytelling.

Education

Expressive Animation

Lupin House

2026 – 2026

Dragon Animation Masterclass, Character animation

Sophoria Academy

2026 – 2026

English Course

Fluency Academy

2023 – 2024

Animador de personajes, 3d character animator

Coaching Animators

2022 – 2023

English course

Open English

2021 – 2022