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Alex Clumpner
A

Alex Clumpner

Artist

Gameplay Animator

4 years of experience

English

About

Gameplay Animator with 3 years of experience, including professional work on shipped titles. Focused on combat and character performance, with strong Unreal implementation skills and cross-discipline collaboration to support gameplay polish and style consistency.

Portfolio

PrivateAlex Clumpner Demo Reel 2026

Fields

3d

Categories

cinematics
video games

Skills

Gameplay Animation
Character Animation
Combat Animation
character animation 3d
Video Game Development Pipeline Familiarity
Motion Capture Cleanup

Software

Autodesk Maya
Autodesk 3ds Max
Blender
Unreal Engine 4
Unreal Engine 5
Xsens Motion Capture Systems

Languages

English

Availability

full time
contract
freelance

Experience

Gameplay Animator

Ember Lab

20252026

Polished hero transition animations to improve gameplay feel. Created NPC interaction animations for Photo Mode features. Animated environmental assets including gondolas and trap doors. Created cinematic and mini cinematic gameplay animations.

Lead Gameplay Animator

Cubby Games

2025present

Created hero and enemy gameplay locomotion and combat animation sets. Implemented and edited Niagara particle effects for attack and locomotion animations. Built animation montages and Blueprints for ability integration.

Animation Artist II

Riot Games

20252025

Created animations in the style of League of Legends for Teamfight Tactics. Refined existing animations to align with TFT style standards. Worked within Riot's Hextech engine to implement animation assets. Optimized animation files to reduce size without sacrificing quality. Collaborated with directors and producers from concept through final delivery.

Gameplay Animator

Airship Syndicate

20222024

Contributed to shipped title Wayfinder (later released as Wayfinder Echoes). Animated stylized characters using Autodesk Maya and 3DS Max. Created and cleaned mocap animations using Xsens and FBX pipeline. Implemented hand-keyed and mocap animations in Unreal Engine 4/5. Developed creature mount animations for player traversal. Partnered with design to support combat animation systems.

Education

Gameplay Animation in Unreal 4

Animation Mentor | Online School

?2021

Associate of Arts in Arts And Entertainment Management

Dallas County Community College

?2013